Dec 01, 2005, 02:17 AM // 02:17
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#21
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Quote:
Originally Posted by twicky_kid
so you are telling me that if a retail store has an item for $100 on it shelf and it doesn't move 1 unit that the price is going to stay at $100?
i don't think so. if the consumer cannot afford it they will not buy.
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Well if you're looking to real life for answers... no, they won't change the price, because they have other goods and services that the customers will buy. The retailer simply can't sell the unit for less than the price that *they* payed for it, otherwise they're bleeding money. Most retailers nowadays don't even hardly make money on the core items, the money is in accessories and labor. I work at compusa, and I can tell you that we make 5 dollars of of Xbox 360s. You know why we still sell them? Because of all the accessories that you can bundle with them. Extra game controllers, surge protectors, games, speakers, headsets, etc etc.
I know this has little to do with GW, but whatever.
Quote:
Originally Posted by twicky_kid
its not an asumption that the government in the 70s printed more money to battle inflation. they pumped so much money into the econemy that it degraded the value and caused more inflation. but i guess saying that farmers pumping gold into the econemy creating more inflation is just an assumption even though it happened in real life (more than once btw take a look at brazil's hyper-inflation in the 80s).
there is alot of gold out there in the game that is a known fact. people bought runes at 80k each. why did they buy those runes at that price? because they could afford them.
i think we will be seeing a flux in the market for a little while as prices start to balance out. the AI change has seemed to settle down after the mass hysteria and it doesn't seem to bother people that much.
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You're right about the inflation.
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